From Fast Company: Definitions of favorite examples of design slang and jargon. The answers we received range from serious to tongue-in-cheek, but if you've ever been puzzled by a designer telling you he needed to "ideate a more approachable FTUX" or "add more value to that horsey megamenu," this resource should help you translate.
From 3.7 Designs: Desired outcomes are the cause of all design. With the commercial web, design primarily exists for two reasons. One, revenue generation and two, expense reduction. From the perspective of producing desired outcomes, it’s more effective to approach design like a science rather than an art form. Not all designs will perform equally. As a designer, your job is to intentionally create the best performing design within the constraints of the project. The only reliable way to do so is with a scientific approach.
If everyone is busy making everything, how can anyone perfect anything? We start to confuse convenience with joy. Abundance with choice. Designing something requires focus. The first thing we ask is: What do we want people to feel? Delight. Surprise. Love. Connection. Then we begin to craft around our intention. It takes time. There are […]
From Andy Rutledge: In graphic design, nothing is what it actually is. Everything other than content is representative of something else. Additionally, much of the content is also merely representative of something other than what it actually is.
From Luke Wroblewski at UX Matters: Though many business strategies and publications continue to trumpet the power of simplicity in the design of digital products, for lots of companies and product teams, simplicity doesn’t come easy.
From Robert Bowen at noupe: In the design world, volumes have been written advising the newbs, and those with some established street cred, on the ins and outs of being a top shelf designer, and many of these posts will either be focused on or at least include a brief mention of finding your own voice. Your individual style that will give your work that unique and distinctive edge most crave. However, in stark contrast, there is actually very little offered or written on how to achieve this. Only mentions of its importance. Enter this post.
From TED: A story, a work of art, a face, a designed object -- how do we tell that something is beautiful? And why does it matter so much to us? Designer Richard Seymour explores our response to beauty and the surprising power of objects that exhibit it.